Federal Court Rebukes Coupon-Based Settlement in Sony Gaming Lawsuit
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This article reviews a recent legal decision regarding a settlement proposal put forward in a major gaming lawsuit. The discussion covers the court’s concerns about using store credit as a form of compensation and examines broader allegations of unfair market practices.
A U.S. federal judge passed down his ruling against Sony’s effort to resolve a lawsuit outside of the courtroom by proposing a payment of $7.8 million. The intended method for disbursement was through credit issued at the PlayStation Store.
The decision, delivered by United States district judge Araceli Martínez-Olguín, critiqued the proposal as a coupon-based settlement, deeming it insufficient. The ongoing litigation focuses on accusations that Sony has been charging customers excessively for its games while attempting to secure a dominant position in the digital marketplace, effectively barring retailers such as GameStop from offering download codes for PlayStation console games.
At this time, Sony has not provided any comment regarding the ruling, the judge indicated that the plaintiffs are permitted to submit a revised proposal. Given that approximately 4.4 million individuals are represented in the case, it is anticipated that a considerably larger sum may be required to address their grievances fully.
This matter is separate from another lawsuit in the Netherlands brought by the Dutch organization Mass Damage & Consumer, which also criticizes Sony’s pricing practices.
Key points of the case include:
- The court rejected a settlement involving $7.8 million in PlayStation Store credit.
- Judge Araceli Martínez-Olguín described the proposal as an inadequate coupon-based offer.
- The lawsuit accuses Sony of unfair pricing and monopolistic practices in the digital gaming market.
- A similar legal action in the Netherlands highlights concerns over Sony’s pricing strategies.