Rainbow Six Siege’s director believes the game ‘can last forever’
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During a discussion at the Siege Invitational 2024 in Brazil, PC Gamer reported insights from Alexander Karpazis, the creative mind behind Rainbow Six Siege, regarding the future of the game. Launched back in 2015, the title has become a staple in competitive gaming, and Karpazis shared his skepticism towards developing a sequel for such a complex game. He pointed out the challenges and pitfalls of transferring a game to a new engine, noting that this approach often doesn't meet the high standards of competitive gaming environments.
Karpazis hinted at the struggles other franchises have encountered when releasing sequels, possibly alluding to the lukewarm reception of Overwatch 2, a follow-up to the iconic hero shooter by Blizzard. He outlined how building a sequel from scratch can lead to frustrations, increased costs, and generally fail to deliver any significant improvements over the predecessor.
Highlighting a strategy of refinement rather than reinvention, Karpazis expressed his confidence in the potential for Rainbow Six Siege to endure and flourish without veering into sequel territory. His vision emphasizes leveraging the existing framework, talent, and tools to enhance and expand the game, ensuring its longevity and relevance in the competitive gaming world.