Review

In Teardown, the player assumes the role of the owner of a company that is in severe debt and must take on dubious jobs for financing. The player can freely navigate the game's five open-world levels, which are made entirely of destructible voxels. They are given one or more objectives, some of which are required and others optional. The player...

Teardown

  • Emilia Westwood

In Teardown, the player assumes the role of the owner of a company that is in severe debt and must take on dubious jobs for financing. The player can freely navigate the game's five open-world levels, which are made entirely of destructible voxels. They are given one or more objectives, some of which are required and others optional. The player needs to complete all required objectives and reach the getaway vehicle within the 60-second timer. If the player fails to complete the objectives within the time limit, they lose.

Gameplay

The gameplay consists of the player destroying or stealing certain objects, or razing a building, in one of the five open-world levels, which are made entirely of destructible voxels. The player can freely navigate the levels and complete the objectives using one or more tools, including a sledgehammer, bombs, and a shotgun. In the first part of the game, there are 20 missions with different sets of objectives. The player can freely navigate the game's five open-world levels, which are made entirely of destructible voxels. They are given one or more objectives—such as destroying or stealing certain objects, or razing a building—of which some are required and others optional. The ultimate aim is for the player to create an efficient path that would let them complete the objectives as quickly as possible.

Graphics

The graphics are in 3D and consist of voxels. The game can be played either in "classic" graphics mode, which is the game's initial setup, or in "modern" graphics mode, which is designed for newer computer systems.

Information about replayability

The game can be restarted from the last checkpoint or previous progress can be loaded from a quick save. The player can restart missions or load previous progress from a quick save.

Conclusion

Teardown has five levels, each with 20 missions, and some of the missions have different objectives. The player can freely navigate the levels and destroy structures using the tools they have. Some levels replace the countdown with an escape sequence in which the player is chased by a weaponized helicopter.

Pros:
  • The game is free
  • The game is short
  • The game has a sandbox mode
  • The game has a level editor
  • The game is replayable
  • The game has a good user interface
  • The game's graphics are simple
Cons:
  • The game has no story
  • The game has no multiplayer
  • The game is too short
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